Want to build a website or PWA that attracts a large audience and then converts as much of that audience into paying customers as possible? If that’s the case, what you need to do is use storytelling in your design.
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When someone reads a story, they have certain expectations about how that story will unfold. And they have them even if they don’t know how to articulate them. The same is true about users coming to our websites. We can pull principles from storytelling to help us meet and, hopefully, exceed those user expectations.
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We are still at the beginning stages of the new technological revolution — the exciting time when technologies like AR will be an expected part of our daily routines — and it’s our opportunity to create a solid foundation for the future generation of designers.
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Creating a dashboard with API data is often a complex affair. Choosing your tech stack, integrating APIs, selecting the right charts and beautifying with CSS styles can become tricky. This tutorial is a step-by-step guide on how to help you create a weather dashboard in Vue.js using API data.
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Have you ever had a requirement in which you had to design and build an interactive web experience but the grid system fell short? Furthermore, the design elements turned into unusual shapes that just wouldn’t fit into the regular web layouts? In this article, we’re going to build an interactive infographic using Vue.js, SVG and GreenSock by using dynamic data and unusual layout.
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In Google’s never-ending journey to make the web a mobile-friendly place, we now have even greater insights into the four key reasons why consumers reach for their mobile devices. These are known as micro-moments, and this post aims to teach you how to design for micro-moments to increase website conversion rates.
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Creating good user experiences for apps inside messaging platforms poses a relatively new design challenge. When
moving from desktop web to mobile interfaces
, developers have had to rethink
interaction design
to work around a constrained screen size, a new set of
input gestures
and unreliable network connections. Like our tiny touchscreens, messaging platforms also shake up the types of input that apps can accept, change designers’ canvas size, and demand a different set of assumptions about how users communicate.
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If you’re like me, then being persuaded requires a scientific approach and concrete examples. And that’s exactly what this article does. It explains how gamification can work by showing the relationship between gamification, UX design and BJ Fogg’s modern persuasion phenomenon, “mass interpersonal persuasion.” And it has a lot of practical gamification examples that you can
apply to your own products for more engaging experiences
.
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Many criticize gestural controls as being unintuitive and unnecessary. Despite this, widespread adoption is underway already, and the UI design world is burning the candle at both ends to develop solutions that are instinctively tactile. The challenges here are those of novelty. Even though gestural controls have been around since the early 1980s and have enjoyed a level of ubiquity since the early 2000s, designers are still in the beta-testing phase of making gestural controls intuitive for everyday use.
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